100% Villager Conversion rate
When a villager is slain by a zombie, it will turn into a zombified villager. This, however, only happens some of the time unless the world difficulty is set to HARD.
Since the general consensus of the server is that we should stay in NORMAL difficulty, I propose that we used a DATAPACK instead, that changes the villager to zombie villager conversion rate to 100% in Normal mode too. link, since I can't figure out how to attach a zip
I propose this, since converting a villager to a zombie and then curing them again will drastically improve their pricing for sold goods. (A 20 emerald mending book will cost 1 emerald after conversion for example)
This requires discussion before a vote can be made.