Mimo for Infrastructure Minister
I will be running for Infrastructure Minister for this upcoming term.
My goals as minister include providing easy to understand, straight-forward infrastructure guidelines that ensure that all public areas are safe for players while still allowing for creative freedom with their build techniques. I will make sure that the appropriate world maps are kept up-to-date and in a uniform look to aid in use. Most of all I want to be very fair with players when it comes to infrastructure issues so that the solutions presented afford the player the most amount of creative freedom possible.
How much do you plan to focus on public grinders or farms? (Iron/gold/wither/etc)
Have you given any thought into requirements for fast travel or additional things like earning an end portal in your realm. These will likely end up as a legal discussion, but I would expect the infrastructure minister to play a big role in these discussions.
I hope to see an iron farm built relatively quickly, preferably located somewhere that is central enough for people without fast-travel (all of us right now) to access in a timely manner. As for a gold farm, I see that also being built rather fast as it's a new type of farm and could prove as a near replacement for an iron farm (assuming the primary use of iron from the farm is for beacons). Touching on the wither farm, I don't see that one being built for a while- at least not complete. Having personally built the previous one, I know how much work it takes to make one. That particular farm I would like to see it be done as a community build, similar to the nether-line Sundays.
I won't comment on the FTP requirements or end-portals in each realm as those topics are really something that must be decided on by the community and not by a single person. Though I would like to see fewer requirements for custom end-portals in realms as they stop naturally spawning a given distance from the world spawn.