I want to be the very best
Like no one ever was
to build worlds is my real test,
to tour them is my cause!
I will travel across the land,
building far and wide.
writing lore so you understand, the characters inside.
Gotta build it all!
"that together include forms of residential presence, several industries, economy, cultural development, secure infrastructure and connections to other locations as appropriate."
That was how we worded it on Aldemeria. We ended up scrapping that and allowing people to decide for themselves whether there was enough variety in the builds, because nobody could agree on a uniform system. as soon as you make a uniform system, you are forcing people into that uniformity.. and stifling creativity.
The other issue I have is that if people can't be bothered to tour realms, who is going to go into every building and write out a list to make sure a 3rd smith doesn't get counted as an industry build... But wait, what if 2 are iron smiths, and 1 is a gold smith, as differentiated by putting a gold block instead of an iron block? does that count as a whole different industry? is a sword smith different from an armor smith? What if someone wants to build a dwarf realm that is really good at smithing and nothing else. All they do is smith and grow some food for themselves (since agriculture doesnt count) then that person can never rank up, unless they change their vision.
I think this is a step backwards and reintroducing a problem we already got rid of.
This will likely be a controversial subject, please know I'm not trying to attack anyone, but address a growing sentiment on the server.
When we set up our charter in December of 2018, we decided as a group to increase the build requirements for Baron, the first voting rank. What used to be 20 builds for Lord became 35 builds for Baron. This is an important rank, as so many benefits are granted to it.
It concerns me that after a year and 2 months, many of our barons still do not meet this requirement that we set for all new members. It also concerns me when I see these members still utilizing their votes to affect gameplay, when they don’t seem to be participating in said gameplay.
I’ve spoken with a number of people on the server, both Nobles and Lowborn, both people who meet their rank, and those still struggling to do so, and I’m not the only one concerned with this fact.
The solution I’ve come up with will be a controversial one, but just giving it time does not seem to be doing the trick. I’d like to set a deadline. I’d like to propose an amendment that only goes into effect 6 months after the passing. 6 months after the amendment passes, anyone who does not meet the build requirements would be listed as Non Participating. This would mean their votes would go untallied, and I would also limit other perks granted at baron for NP and Withdrawn members. Specifically, I would like to officially state that NP and Withdrawn members cannot run as Minister or serve as Deputy Minister, make land claims or offer vassalage to new members. Regardless of the feelings on our grandfathered members, it seems like people who are inactive to the point of becoming NP or withdrawn would not be doing those things anyway, but I'd like it written out in the charter.
It is my fervent hope that nobody would actually need to be made NP after the 6 months have passed, but rather, this deadline will be the kick in the butt some of use need to reach our own rank’s requirements. However, If after 20 months there are still barons that do not have the build requirements that most new members take 2 months to get, can we really say they are participating in this world building MINECRAFT server? Do they really deserve to keep the benefits we deny new players until they meet these requirements?
I don’t want to discount what was done on Aldemeria, but that server was taken away from us. It's a terrible thing that happened, but at some point we have to accept that, and start focusing on the server we have.
It was also requested that I specify specific situations where I have seen members that I feel aren't that active were influencing stuff with their votes. These are situations that had me specifically questioning whether they were active enough to really be swaying things. I feel no animosity to these members, but feel I must be specific to actually get my point across.
The first situation was last September, when Memo and Bryson were running for Minister of Infrastructure. This was a vote I was impartial in. I chose to abstain from that election, and second the tiebreaker election, as I felt both candidates would make a great Minister. But when I look at the votes now, Memo had many votes from people I would not consider active on the server. The most concerning though, was when Knaris was specifically told to vote on the last day of the tiebreaker vote. Knaris, who as of today, has not been seen on the server for 5 and a half months, and at the time was mere weeks away from becoming NP by current standards, came around only to vote, and ended up swaying the election in Memos favor.
The second situation that made me a bit uncomfortable, was In December, when Lawnboy restarted a discussion on our current progression system. His proposed two lane system (only a 1st draft) again increased the requirements for baron, from 35 to 50 total buildings, more than double what Lord was on the last server. I’ve spent vacations with Lawn and consider him a friend, and I don’t mean to attack him, but I found it very strange that he would consider upping the requirements again, when he still hasn't reached the current requirements that a new person would have to reach to be able to put forward such a discussion. That conversation never really went anywhere, and others made a second draft that brought baron back to 35, but the initial situation of a member who had not reached the requirements for his rank, suggesting an increase in requirements that would make it even harder for new members to achieve the same level as him, had me again thinking whether something should be done to force people to catch up. I would like to note that at no time do I think there was any malicious intent, people were just spitballing ideas. But I happened to notice the discrepancy there.
Closing Argument: At the end of the day, we all agreed on these requirements, and at some point, we should all have to meet them to continue enjoying the perks granted by it. I feel 6 months of notice before any action taken is plenty when we consider we’ve already had 14 months. I know myself and other more active members would even be willing to donate materials to help people with limited time maximize their efficiency online. If the voting is going to affect what happens in Candarion, I feel those with a vote should have met the requirements ON Candarion.
Please don't hate me.
I figure I should get around to doing this: I am petitioning to be made a Count on the server. My builds and lore are listed below.
Count Requirements: Large Settlement: 35 Additional Settlements: 3 Additional Builds: 85 Total needed: 120
My current builds:
Unnamed Palisade place: 5
Magic in Ornthas
Zeuvenism and the Church of the Seven Divines
Orgin of Ornthas
Ornthasian history of the fall of the Empire
A comet over Ornthas
Social and Political Structure of Ornthas
An Ornthasian Wedding
Tournaments of Ornthas
This flowchart thing
Here is a map for your convenience:
This proposal is to allow a single time use of worldedit to quickly create a fully decorated public grid of netherlines. This would consist of a 3x3 grid of tunnels with hubs at each intersection. The tunnel locations would be on the -2500, 0, and 2500 X and Y axis'.
The lines on the last server took over a month just to dig out, were still not completely decorated almost 2 years later, and were generally a pain in the ass. As we are a worldbuilding server and not a netherline building server, it would be beneficial to the community just make the 3x3 grid via worldedit.
Realms would still be responsible for digging and decorating their own access to the public lines by hand, as was the case on the previous server.
For ftp hubs... those buildings are there to represent a populace that does enough trading to make a consistent trade route. Since people can't live in a statue or crane, it should not be counted.
builds like cranes are nice and add a lot to the overall aesthetic of the port, but the law was specifically worded to mean buildings with interiors where people are living or working.
The RTH was already a lowered requirement compared to what was on aldemeria and what is our international version. I see no reason to keep lowering the requirements. It should stay a reward for when a settlement reaches a certain number of buildings.
I would love to answer any questions that you all have
Where do babies come from?
I'll finish it up. 5/5 votes.
your next step will be to reach out to the applications ministry on the discord and set up a time for them to do an interview and give you the basic knowledge you need to join the server. Then they will open the application up for realm offers.
I'd like to offer you vassalage in Ornthas. I recently came back from a long period of inactivity on the server, and I'm looking to do some rework and expansion in Ornthas. You could help with that if you like, or I can set you up in some fresh terrain. But I just want some company in the realm to keep me inspired
I have plains, including sunflower plains, forest, swamp and extreme hills available atm.
Hit me up on discord if you have any questions or want to know more about the realm.
Hello and thanks for applying! I don't know that it's a specific rule, but I generally won't vote for someone without seeing at least a few build pics, just because I won't personally take someone as a vassal without knowing what their build style is and if it fits with my realm. I have a feeling most others will be the same.
Is there any chance you could jump into creative and throw something together? nothing too crazy or time consuming, but maybe how would you face a building, how would you decorate a room, what is your go-to building block-palette, just something to give us an idea.
as for your lore writing, you are great at descriptive writing. I didn't really learn anything about Knotsgrove as a kingdom, but that's perfectly fine. But I can definitely see it in my head with those words. That is enough for me on the lore-writing front.
Ohh, also, what time zone are you in, and what times do you most often see yourself playing?